Kernel: 5.14.18-1-MANJARO
CPU: Ryzen 3700X
GPU: Radeon 5700XT
FPS limited at 144.
I run some metrics with mangohud (see attachment, left axis fps, right axis cpu/gpu %) just running in circles arround Balmora and I've seen that in certain places when looking in certain direction fps drop significantly, from 155 to 68. But GPU load is more r less consistent (max 83%, min 58%) and CPU does not go above 20%.
I have all metrics, so I can provide more data if needed, but I don't see any bottlenck in ram, vram, etc.
I run a few textuxe mods, but nothing heavy (I think), and here are settings
Code: Select all
[Video]
antialiasing = 8
fullscreen = true
resolution x = 2560
resolution y = 1440
vsync = false
framerate limit = 144
[Camera]
field of view = 91
viewing distance = 23552
#viewing distance = 21903
third person camera distance = 80.9656
view over shoulder = true
head bobbing = false
[Cell]
#preload enabled = true
#preload num threads = 4
#preload exterior grid = true
#exterior cell load distance = 4
[Terrain]
distant terrain = True
object paging min size = 0.06
[Input]
always run = true
toggle sneak = true
[Saves]
character = radeon
max quicksaves = 3
timeplayed = true
[General]
texture mipmap = linear
anisotropy = 8
notify on saved screenshot = true
[Water]
refraction = true
rtt size = 2048
shader = true
[Game]
shield sheathing = true
use additional anim sources = true
weapon sheathing = true
best attack = false
followers attack on sight = true
NPCs avoid collisions = true
barter disposition change is permanent = true
actors processing range = 5404
prevent merchant equipping = true
use magic item animations = true
smooth movement = true
turn to movement direction = true
classic reflected absorb spells behavior = false
show melee info = true
show projectile damage = true
[Map]
global = true
allow zooming = true
[Shadows]
enable shadows = true
actor shadows = true
player shadows = true
object shadows = true
terrain shadows = true
shadow fade start = 0.7
shadow map resolution = 2048
enable indoor shadows = true
maximum shadow map distance = 6500
[Windows]
spells h = 0.546182
spells w = 0.471875
spells x = 0.517969
spells y = 0.396364
alchemy h = 0.500694
alchemy w = 0.5
alchemy x = 0.25
alchemy y = 0.25
inventory avatar = true
inventory h = 0.636364
inventory w = 0.496094
inventory x = 0.00585938
inventory y = 0.316364
map h = 0.367619
map w = 0.469048
map x = 0.517857
map y = 0.0142857
stats h = 0.298909
stats w = 0.494922
stats x = 0.00546875
stats y = 0.0101818
map pin = false
[Sound]
master volume = 0.635764
device =
hrtf =
music volume = 0.348235
[GUI]
menu transparency = 0.757176
stretch menu background = false
color topic enable = true
scaling factor = 1.25
[Shaders]
auto use object normal maps = true
auto use object specular maps = true
auto use terrain normal maps = true
auto use terrain specular maps = true
apply lighting to environment maps = true
maximum light distance = 8192
lighting method = shaders compatibility
radial fog = true
[Physics]
async num threads = 2