The OpenMW team is proud to announce the release of version 0.17.0! Release packages for Ubuntu are now available via our <a href="
https://launchpad.net/~openmw/+archive/ ... >Launchpad PPA</a>. Release packages for other platforms are available on our <a href="
http://code.google.com/p/openmw/downloa ... ">Download page</a>. This version introduces a new player control system, potion usage, a Main Menu, and a multitude of fixes and improvements.
Check out our <a href="
http://www.youtube.com/watch?v=uI0GP2p89rA">release video</a> by WeirdSexy.
<b>Known Issues:</b>
<ul>
<li>Activating a bed can lock up the game</li>
<li>There is a minor memory leak that will be fixed in 0.18.0</li>
</ul>
<b>Changelog:</b>
<ul>
<li>Fixes for physics shapes and dark textures</li>
<li>Fix for character normals</li>
<li>Fix for laggy input on OS X</li>
<li>Added support for objects crossing cell borders</li>
<li>Re-implemented dropping items</li>
<li>Implemented a Main Menu</li>
<li>Implemented Camera Modes and proper Player control</li>
<li>Added support for object rotation and scaling</li>
<li>Fix for NIF material sharing</li>
<li>Implemented potion usage</li>
<li>Implemented skill gain backend</li>
<li>Implemented Drain/Fortigy dynamic Stats/Attributes magic effects</li>
<li>Fix for various crashes and errors</li>
<li>Fixes for memory leaks</li>
<li>Various improvements for console scripts</li>
<li>Various code cleanup and improvements</li>
</ul>