Negative Magicka still exists.. bug or vanilla behaviour?
Posted: 28 Feb 2024, 04:52
Tried to check, but the best I could find is:
viewtopic.php?p=29804&hilit=negative+magicka#p29804
Fixed Magicka becoming negative
And somewhat related:
https://gitlab.com/OpenMW/openmw/-/issues/5841
I'm on latest dev build.
When I use fortify magicka potions, after they run out, my magicka returns to hidden negative values, while getMagicka in the console shows it as 0.
I need to rest multiple more hours before it comes back into positive values.
Is this supposed to happen? I don't recall from playing Vanilla.
viewtopic.php?p=29804&hilit=negative+magicka#p29804
Fixed Magicka becoming negative
And somewhat related:
https://gitlab.com/OpenMW/openmw/-/issues/5841
I'm on latest dev build.
When I use fortify magicka potions, after they run out, my magicka returns to hidden negative values, while getMagicka in the console shows it as 0.
I need to rest multiple more hours before it comes back into positive values.
Is this supposed to happen? I don't recall from playing Vanilla.