Launcher VFS viewer
Posted: 02 Feb 2023, 04:17
As I can judge, regularly, users have problems one way or another related to VFS. For example, when the engine can't find certain resources, or uses unexpected for user.
All of these problems in case when using multiple mods are used that supply the same resources (mesh, textures, sounds, etc.)
openmw.cfg:
data="D:/Games/Morrowind/Data Files"
data="D:/Games/Morrowind/1"
What do you think, it might be useful to someone besides me?
All of these problems in case when using multiple mods are used that supply the same resources (mesh, textures, sounds, etc.)
- In vanilla engine, it is possible only with using several bsa archives. When you use resources in uncompressed form, your have only one path: game directory "Data Files" and file system limitations and rules. File with same name will be rewrite on file system.
- OpenMW offers a multi-directory approach, which I like better, but the same problem remains: there is no way to know if the engine will use specific files or not.
- How OpenMW handles files (how VFS works)
- What resources each mod provides
openmw.cfg:
data="D:/Games/Morrowind/Data Files"
data="D:/Games/Morrowind/1"
What do you think, it might be useful to someone besides me?