Dehardcoding skills and attributes numbers
Posted: 24 Jan 2023, 01:28
I swear I saw this was a planned feature in the future but I don't know where I saw it.
The Dehardcoding of the amount of skills and attributes that can be added to the game. Such as adding a Constitution Attribute, and a Survival Skill.
Plus removing the hard cap of skills and attributes
An attachment to the Multiplayer element, server could add attributes to the game if more a created or edit the cap for balancing.
As a side note, maybe already possible, hiding skills until inital learn.
How does someone who has never used magic know how to cast spells?
The Dehardcoding of the amount of skills and attributes that can be added to the game. Such as adding a Constitution Attribute, and a Survival Skill.
Plus removing the hard cap of skills and attributes
An attachment to the Multiplayer element, server could add attributes to the game if more a created or edit the cap for balancing.
As a side note, maybe already possible, hiding skills until inital learn.
How does someone who has never used magic know how to cast spells?