Issue with base mesh

OpenMW's very own demo, template and game to show off everything that OpenMW is capable of.

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AbsoluteBafoon12
Posts: 1
Joined: 03 Nov 2022, 16:52

Issue with base mesh

Post by AbsoluteBafoon12 »

So this is the first time I've set up the template so I probably messed something up, but for some reason the player model that comes with the Example-Suite is floating and the first person model isn't showing up. Did I do something wrong?

Here is an image of the former issue:
screenshot000.png
Lamoot
Posts: 176
Joined: 22 Apr 2016, 12:03

Re: Issue with base mesh

Post by Lamoot »

Which version of OpenMW are you using? Skinned body parts for the COLLADA format were implemented in the last few months and don't work properly with OpenMW 0.47 which was released a year ago.

A release candidate of 0.48 should likely work. https://openmw.org/2022/openmw-0-48-0-i ... -rc-phase/
(if not then we can continue figuring out what the issue is)
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