TES IV: Oblivion

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bradleybrand
Posts: 14
Joined: 04 Aug 2022, 12:05
Location: UK

TES IV: Oblivion

Post by bradleybrand »

OpenMW is beautiful for enhancing and bring TES III: Morrowind to modern hardware. I do not know of any possible limitations, but could we see a tool for the TES IV: Oblivion, which seems to have many crashes.

OpenOb - Open Oblivion. A stable game engine to prevent frequent crashes. Loading all the TES IV: Oblivion content into it. Graphical settings and enhancements. Mod support.
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AnyOldName3
Posts: 2672
Joined: 26 Nov 2015, 03:25

Re: TES IV: Oblivion

Post by AnyOldName3 »

This has always been on the roadmap, and predates the decision to call OpenMW OpenMW, and have OpenMW working with Morrowind first. Some progress has been made - you can see some of cc9cii's experiments on YouTube, and while those haven't been done in a way that's ameniable to being merged with the main project, Capo's gradually been working on Nif support from later engine versions and other people have done some initial work on loading ESM4 data.
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