Hi,
I'm experiencing a lot of jagged edges on the edges of NPCs and structures I tried turning on Use anti-alias alpha testing under Shaders under Advanced in OpenMW Launcher which made no difference. I noticed this option is automatically switched off again whenever I run OpenMW Launcher.
An example:
I'm also getting white pixels at the borders of where two sections of terrain meet:
Same spot from another angle:
Another spot:
Pictures taken from vanilla game, Morrowind, Bloodmooon and Tribunal with Zesterer's OpenMW Shaders installed.
Same issues after installing Tamriel Rebuilt, Patch for Purists, Morrowind Optimization Patch and texture packs.
OpenMW 0.48.0 revision 0a16d54865
PC Specs:
Windows 10 Home 21H2
i7-10750H
GTX 1650 Max-Q
Studio Driver 516.94
Jagged edges and white pixel on terrain edges
Jagged edges and white pixel on terrain edges
Last edited by Zaphida on 20 Aug 2022, 16:10, edited 1 time in total.
- psi29a
- Posts: 5361
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- Location: Belgium
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Re: Jagged edges and white pixel on terrain edges
We don't even know what version of OpenMW you're running.
- AnyOldName3
- Posts: 2674
- Joined: 26 Nov 2015, 03:25
Re: Jagged edges and white pixel on terrain edges
Part of the issue is that you seem to have MSAA antialiasing disabled. The
antialias alpha test
setting just makes MSAA also apply to alpha-tested objects, which isn't very many things in vanilla Morrowind, although can be quite a lot of things with mods, e.g. Morrowind Optimisation Patch changes tree leaves from alpha blending to alpha testing.Re: Jagged edges and white pixel on terrain edges
Apologies, I have edited the post.We don't even know what version of OpenMW you're running.
I finally found the anti-aliasing drop down menu in the Graphics settings in OpenMW Launcher that I somehow kept overlooking every time I went in there. However I'm unable to test what it looks like because now I'm having new issues where in 0.4.8 the world simply does not render at all, only menus and in 0.4.7 the world seems to only be half-loaded. I think this needs a new thread.
Last edited by Zaphida on 20 Aug 2022, 16:15, edited 1 time in total.
- AnyOldName3
- Posts: 2674
- Joined: 26 Nov 2015, 03:25
Re: Jagged edges and white pixel on terrain edges
Don't edit posts - you post gets hidden and put back into the moderation queue if you do that in case you're a spammer who's made a convincing post to get through moderation, and then edits it to be a spam post once it's been accepted. Wait until the forum software's convinced you're human before editing posts.
Re: Jagged edges and white pixel on terrain edges
Noted.
I found the anti-aliasing setting in OpenMW Launcher and turned it on to 8. No more jaggy.
I found the anti-aliasing setting in OpenMW Launcher and turned it on to 8. No more jaggy.
Last edited by Zaphida on 20 Aug 2022, 18:17, edited 1 time in total.