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Help with Simple Script.

Posted: 05 Dec 2021, 20:06
by SaintNerevar
Hello, I have the intention of creating a simple change to the Swinging systems, Chop, Slash, and Thrust. I wanted to make it similar to Daggerfall where each attack has an advantage over the others, Example, Thrust gives +5 Fortify Attack while attacking, but drains strength by 5 points. Slash adds nothing and is a base chance of attack, while Chop gives +5 strength but drains agility and your chance to hit by 5 points. I was trying to utilize the PlayGroup and LoopGroup commands but I don't think it will work with these functions. I also had the idea to use the Sound of Swinging weapons a trigger for the call of the function but, I'm unsure how to use these sounds effectively. Does anyone have any ideas?