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Re: OpenMW 0.48.0
Posted: 10 Mar 2023, 00:16
by AnyOldName3
The Windows RCs are using a too-old version of Boost, causing
https://gitlab.com/OpenMW/openmw/-/issues/7266, which is really a duplicate of
https://gitlab.com/OpenMW/openmw/-/issues/6942
Re: OpenMW 0.48.0
Posted: 10 Mar 2023, 13:35
by Ace (SWE)
New Windows RC7 builds with the latest deps;
64-bit (
PDBs)
Edit:
Another set of builds, this time with a fresh compile of multi-threaded Bullet, just to be sure about things
64-bit (
PDBs)
Re: OpenMW 0.48.0
Posted: 10 Mar 2023, 14:30
by Amgarrak
My game freezes when I draw weapons from the scabbard or when moving

OpenMW-0.48.0-RC6-win64 everything worked fine except for some brakes
Re: OpenMW 0.48.0
Posted: 10 Mar 2023, 15:34
by psi29a
Amgarrak wrote: ↑10 Mar 2023, 14:30
My game freezes when I draw weapons from the scabbard or when moving

OpenMW-0.48.0-RC6-win64 everything worked fine except for some brakes
Did you try RC7 just posted in the past above yours?
Is there any crashdumps or anything? Any mods?
Re: OpenMW 0.48.0
Posted: 10 Mar 2023, 15:39
by Amgarrak
This happens only in RC7 and RC7.1 versions, and RC6 is the most working for me
here is my Microsoft Windows 7 Home Extended system
Intel(R) Core(TM)2 Quad CPU Q9400 @2.66GHz 2.67 GHz
64-bit OPERATING SYSTEM
6.00 GB OF RAM
Nvidia GeForce GT 1030
Re: OpenMW 0.48.0
Posted: 10 Mar 2023, 16:49
by Amgarrak
Maybe there is something useful for you here, maybe you can even figure it out
https://www.mediafire.com/file/4xkjd4n8 ... 8.rar/file
Re: OpenMW 0.48.0
Posted: 10 Mar 2023, 18:12
by Ace (SWE)
Likely related to multi-threaded bullet then, since that was a change between RC6 and 7
Re: OpenMW 0.48.0
Posted: 11 Mar 2023, 16:08
by AnyOldName3
The crash dump in the archive isn't from RC7.1. Its date says it happened three days ago and it died in lua51.dll, so if you know what build you were using then and it's not something we think we've fixed already, it'll still be worth investigating.
Re: OpenMW 0.48.0
Posted: 12 Mar 2023, 11:35
by Amgarrak
Instead of loading the area, my game freezes completely when moving can you fix it if possible this is observed in RC7.1 I updated the archive and added saving my character?
Re: OpenMW 0.48.0
Posted: 13 Mar 2023, 09:44
by psi29a
RC8 please! Please base on openmw-48-rc8 tag
macos arm64:
https://mega.nz/file/HFMkCIDS#uSGDVilpi ... isv8TmcuIQ