OpenMW 0.48.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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akortunov
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Re: OpenMW 0.48.0

Post by akortunov »

Any news about RC3?
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psi29a
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Re: OpenMW 0.48.0

Post by psi29a »

Let's make it happen. :)
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AnyOldName3
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Re: OpenMW 0.48.0

Post by AnyOldName3 »

Doesn't someone need to tag the commit it's getting made from?
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psi29a
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Re: OpenMW 0.48.0

Post by psi29a »

No, you build from the latest commit on the branch.
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psi29a
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Re: OpenMW 0.48.0

Post by psi29a »

K1ll
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Re: OpenMW 0.48.0

Post by K1ll »

Linux generic targz package RC3:

64 Bit

Updated the shipped LuaJit library to version 2.1.0-beta3 and the SDL2 library to version 2.24.0.
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Ace (SWE)
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Re: OpenMW 0.48.0

Post by Ace (SWE) »

Windows RC3:

64-bit (PDBs)

Not actually tested this one myself yet, did the build from a pub.
dreamer1986
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Re: OpenMW 0.48.0

Post by dreamer1986 »

Hey, how is VR with mods in OpenMW 0.48?
autcm
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Re: OpenMW 0.48.0

Post by autcm »

Ace (SWE) wrote: 17 Oct 2022, 20:18 Windows RC3:

64-bit (PDBs)

Not actually tested this one myself yet, did the build from a pub.
Tested this for a week,no sus things so far but i can be wrong

EDIT BY ANYOLDNAME3: Closed quote tag.
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psi29a
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Re: OpenMW 0.48.0

Post by psi29a »

Time for round RC4! :)

macOS Intel (built using Ventura 13): https://mega.nz/file/WI9zzbjJ#Fuy88UAHY ... YRgyVSoF6c
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