Support for Black Soul Gems
Posted: 17 Apr 2020, 16:45
Hello, I created the mod "Black Soul Gems" for OpenMW a while ago: https://www.nexusmods.com/morrowind/mods/45902
The scripting in the mod makes it non-feasable to actually use.
However, recently I started playing around with the OpenMW source, and have found it's pretty simple to add support for this to the engine directly.
Here is the mwmechanics/actors.cpp with the needed changes: https://pastebin.com/fXwacTx7
and the mwclass/misc.cpp with more of the changes: https://pastebin.com/jBPFjC4i
Of course the recharge and enchanting menus need some changes too, but it's really simple stuff.
Would this be a change that could be added to the engine, like compatibility for graphic herbalism was? It would have no change to players who are playing without the required mod.
Thanks.
The scripting in the mod makes it non-feasable to actually use.
However, recently I started playing around with the OpenMW source, and have found it's pretty simple to add support for this to the engine directly.
Here is the mwmechanics/actors.cpp with the needed changes: https://pastebin.com/fXwacTx7
and the mwclass/misc.cpp with more of the changes: https://pastebin.com/jBPFjC4i
Of course the recharge and enchanting menus need some changes too, but it's really simple stuff.
Would this be a change that could be added to the engine, like compatibility for graphic herbalism was? It would have no change to players who are playing without the required mod.
Thanks.