Re: Resolution resets - can't run native [solved]
Posted: 15 Sep 2021, 04:46
Same issue. This isn't really "solved", at least since 0.47.0 RC7.
Basically clone displays are unusable. No matter what resolution you have your desktop in or what you set OpenMW to (either the launcher or in-game), OpenMW always reverts to 1280x720 (why? odd choice). You basically have to die with single display. The change it's made more annoying because of shitty Intel drivers that reset the refresh rate on every clone<->single display transition. Set to single, change 59p to 60p, play OpenMW, set to clone, change one display from 59p and the other from 29p to both 60p. Damn.
Weird bug though. I've used clone displays since forever and never had any issues with games. Any idea what could fix this for good?
Basically clone displays are unusable. No matter what resolution you have your desktop in or what you set OpenMW to (either the launcher or in-game), OpenMW always reverts to 1280x720 (why? odd choice). You basically have to die with single display. The change it's made more annoying because of shitty Intel drivers that reset the refresh rate on every clone<->single display transition. Set to single, change 59p to 60p, play OpenMW, set to clone, change one display from 59p and the other from 29p to both 60p. Damn.
Weird bug though. I've used clone displays since forever and never had any issues with games. Any idea what could fix this for good?