About hiding the HUD

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AlienCat
Posts: 5
Joined: 05 Apr 2012, 15:36

About hiding the HUD

Post by AlienCat »

I am trying to implement some function to hide the HUD. However I have no idea what the best way is to do do that. It seems that you have to add a new GuiMode but I have no idea what that would be called. GM_None? :P
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Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: About hiding the HUD

Post by Zini »

Adding a new GUI mode would cause problems in other parts of OpenMW. Therefore the HUD hiding state should be implemented as a separate flag.
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