About hiding the HUD
About hiding the HUD
I am trying to implement some function to hide the HUD. However I have no idea what the best way is to do do that. It seems that you have to add a new GuiMode but I have no idea what that would be called. GM_None?
Re: About hiding the HUD
Adding a new GUI mode would cause problems in other parts of OpenMW. Therefore the HUD hiding state should be implemented as a separate flag.