here is a screeny
![Smile :)](./images/smilies/icon_e_smile.gif)
![Image](http://i.imgur.com/IFkeZl.jpg)
You can activate containers and a window pops up with its name.
(I'll see if I can get sounds working too)
I also have the function that can add new items(test items, same functionality as the console command additem) into the container.
I haven't yet gotten that visualised other than showing weight in the container. (I added 200 Fur Cuirass' into it)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
One thing I will need to find out how to do (help would be cool) is working with the container store iterator. Its a bit gnarly and my current attempts to do so make it that I have to change the scope of some var's from private to public to get it to work. (I'm most definitely doing it wrong).