Build for Elbrus(VLIW)

Support for running, installing or compiling OpenMW

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sirherrbatka
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Joined: 07 Aug 2011, 17:21

Re: Build for Elbrus(VLIW)

Post by sirherrbatka » 16 May 2019, 16:40

I would appreciate guys if you would post error messages in the English language. Sadly despite spending years attempting to learn basics back in the school I really can't read Russian. My failure, for sure, but the language barrier limits other forum users to even a greater degree than me.

DJs3000
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Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 » 16 May 2019, 16:54

sirherrbatka, ok.
Spoiler: Show

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akortunov
Posts: 621
Joined: 13 Mar 2017, 13:49
Location: Samara, Russian Federation

Re: Build for Elbrus(VLIW)

Post by akortunov » 16 May 2019, 17:18

git checkout MyGUI3.2.2

I see no "release-3.2.2" tag in MyGUI repo.

As about error message, I suppose the master branch in MyGUI repo is just a bit broken right now.

DJs3000
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Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 » 16 May 2019, 18:09

akortunov wrote:
16 May 2019, 17:18
git checkout MyGUI3.2.2

I see no "release-3.2.2" tag in MyGUI repo.

As about error message, I suppose the master branch in MyGUI repo is just a bit broken right now.
git checkout -b MyGUI3.2.2 - Successfully switched.
in file CMakeLists.txt
Spoiler: Show
I change to 4 and get the error:
Spoiler: Show
Windows.h is not present in the source code.

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akortunov
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Location: Samara, Russian Federation

Re: Build for Elbrus(VLIW)

Post by akortunov » 16 May 2019, 19:16

DJs3000 wrote:
16 May 2019, 18:09
Windows.h is not present in the source code.
Of course it is not present - it is a system header from Windows.
I suppose you should disable tools and examples when you run CMake on MyGUI:

Code: Select all

-DMYGUI_BUILD_DEMOS=FALSE -DMYGUI_BUILD_TOOLS=FALSE
https://github.com/MyGUI/mygui/issues/24

DJs3000
Posts: 17
Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 » 16 May 2019, 21:44

akortunov wrote:
16 May 2019, 19:16
DJs3000 wrote:
16 May 2019, 18:09
Windows.h is not present in the source code.
Of course it is not present - it is a system header from Windows.
I suppose you should disable tools and examples when you run CMake on MyGUI:

Code: Select all

-DMYGUI_BUILD_DEMOS=FALSE -DMYGUI_BUILD_TOOLS=FALSE
https://github.com/MyGUI/mygui/issues/24
Yes!!! MyGUI build ok! And OpenMW build ok! :D
Tomorrow will be able to test the performance of the game)

DJs3000
Posts: 17
Joined: 15 May 2019, 16:48
Location: Moscow

Re: Build for Elbrus(VLIW)

Post by DJs3000 » 17 May 2019, 07:44

Someone give in private messages "content file". Thank.

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AnyOldName3
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Joined: 26 Nov 2015, 03:25

Re: Build for Elbrus(VLIW)

Post by AnyOldName3 » 18 May 2019, 02:05

As in you want someone to talk you through setting things up, or you want someone to send you a copy of Morrowind? If it's the latter, you're not going to get any help, and we might have to ban you (although I'm not sure we actually have a formal rule about that). You need to actually buy Morrowind to use OpenMW unless you're going to be creating your own game or using OpenMicroWave or the Example Suite.
AnyOldName3, Master of Shadows

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raevol
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Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: Build for Elbrus(VLIW)

Post by raevol » 18 May 2019, 03:15

AnyOldName3 wrote:
18 May 2019, 02:05
using OpenMicroWave
What did I miss! :shock:

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AnyOldName3
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Joined: 26 Nov 2015, 03:25

Re: Build for Elbrus(VLIW)

Post by AnyOldName3 » 18 May 2019, 13:20

It's a three minute demo game destinedtodie made, and is what we bundle with the play store release.
AnyOldName3, Master of Shadows

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