The OpenMW team is proud to announce the release of version 0.35.1! Grab it from our Downloads Page for all operating systems. This maintenance release includes fixes for several crashes that users may be experiencing with the 0.35.0 version. Several features are also included in this release, such as corpse dressing and preliminary joystick support. Many bug fixes and improvements are also included, please see the full changelog below.
Known Issues:
Crash when trying to view cell in render view in OpenMW-CS on OSX
Crash when switching from full screen to windowed mode on D3D9
Changelog:
Implemented being able to dress corpses (you weirdos)
Really curious about one thing: I saw an old post showing how normal and spec maps would be natively supported, but now, with the switch to OpenSceneGraph, will that change? I'd love to know what graphical capabilities I can take advantage of as a modder, without expecting people to have any graphical addons/extensions.
Fixed stolen items handling to match vanilla Morrowind
Could you elaborate, or link the relevant bug report? Please tell me it's not the stack contamination bug you've copied!
It's not.
EDIT: Ok, I shouldn't say that like I'm 120% sure, but I remember scrawl putting the stack contamination bug on his list of vanilla bugs that openmw fixes.