Alpha blending problem
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:14, edited 1 time in total.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:14, edited 1 time in total.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:13, edited 1 time in total.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:13, edited 1 time in total.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:13, edited 1 time in total.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:13, edited 1 time in total.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:13, edited 1 time in total.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:13, edited 1 time in total.
Re: Alpha blending problem
Oh no, don't give up now, this is such an underappreciated part of OpenMW. Shit, I would've loved to give your work on the Android port some more exposure. It's one of the more eyepopping parts of this project. I can't imagine the skills you must have to be able to do what you have done so far.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: Alpha blending problem
d
Last edited by sandstranger on 18 Jan 2018, 16:13, edited 1 time in total.