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Android build openmw

Posted: 25 Jun 2014, 10:52
by sandstranger
1

Re: Android build openmw

Posted: 25 Jun 2014, 13:44
by SquireNed
At what stage is this occurring? Is this error mid-compiling, or at runtime of OpenMW on Android (or at some other time)?

Re: Android build openmw

Posted: 25 Jun 2014, 13:53
by sandstranger
2

Re: Android build openmw

Posted: 25 Jun 2014, 14:25
by SquireNed
What device are you running on, have you tried to run the application on another device? Is it finding the vanilla Morrowind assets correctly?

Re: Android build openmw

Posted: 25 Jun 2014, 14:51
by sandstranger
3

Re: Android build openmw

Posted: 25 Jun 2014, 22:11
by corristo
Wow!
is it possible to use gdb or something?

Re: Android build openmw

Posted: 26 Jun 2014, 06:56
by sandstranger
4

Re: Android build openmw

Posted: 26 Jun 2014, 08:06
by lgromanowski
sandstranger wrote:Yes, it is possible ro run gdb on Android.
http://dan.drown.org/android/howto/gdb.html
I used it to find this rerror .
Do you have correct openmw config files on that device? Do you have Morrowind data on that device?

Re: Android build openmw

Posted: 26 Jun 2014, 10:17
by sandstranger
5

Re: Android build openmw

Posted: 26 Jun 2014, 10:32
by gus
stupid question, but does openmw works with openglES? anyway, it would be great to have OpenMW on android :D