TheDoug wrote:
This is a feature for the very far future, but in my opinion is a very cool idea to support several players to fight together through the internet.
Each player has their own history line and quests, but you could play side by side with a friend, and we can make specific quests to multiplayer too.
Could this be done someday?
gus wrote:
This would require many major changes in the engine. To me, it seems quiet unlikely that it can be done in a reasonable amount of time.
sir_herrbatka wrote:
IMO we should:
a) list all the "Big post 1.0 features"
b) create wiki entry for each
c) list all work needed to do this features
Star-Demon wrote:
I'm not going to mince words on this topic -
I would much rather use time to code advanced graphics features and extra support for physics and gameplay than networking the game.
Hell, I'd even take a crack at AI programming before network coding. To me, it's asking for a disaster and a Sisyphean task.
sir_herrbatka wrote:
ok, do it.
Star-Demon wrote:
sir_herrbatka wrote:ok, do it.
![Wink ;-)](./images/smilies/icon_e_wink.gif)
Errr uhhh ummm, excuse me, my $231 Discrete math text is calling me. *runs*
sir_herrbatka wrote:
The lack of network support in near future is a sad thing, but well it's not always easy.