Alchemy
- sirherrbatka
- Posts: 2159
- Joined: 07 Aug 2011, 17:21
Re: Alchemy
Duration and magnitude are somehow based on alchemy level...
Re: Alchemy
That does not bode well. Okay, researchers have a look at it please.
- sirherrbatka
- Posts: 2159
- Joined: 07 Aug 2011, 17:21
Re: Alchemy
I'm quite sure that eating effects follow the potion creating manner to calculate power (duration/some constant value, for potions 3) so all we need is to measure duration of effect.
Re: Alchemy
Duration seems to be:
(magnitude x 2) + 1
However, magnitude varies with the same alch/int/luck. Alchemy matters most definatly and int and/or luck might to some small degree.
With alch/int/luck set to 100/100/100, it seems to vary between 1-20 and with alch set to 50 1-12.
The chance of successfully getting the first effect also seems to vary depending on alch/int/luck. My hunch is that this chance is related to the chance of creating a potion.
I'm still investigating magnitude.
(magnitude x 2) + 1
However, magnitude varies with the same alch/int/luck. Alchemy matters most definatly and int and/or luck might to some small degree.
With alch/int/luck set to 100/100/100, it seems to vary between 1-20 and with alch set to 50 1-12.
The chance of successfully getting the first effect also seems to vary depending on alch/int/luck. My hunch is that this chance is related to the chance of creating a potion.
I'm still investigating magnitude.
Re: Alchemy
I don't have time to check more today. I've added datapoints to Eureqa Formulize to try to find out the formula for magnitude. It has however not found a good one as of yet. I'm going to add more datapoints to it tomorrow, and see if it spits out something useful.
Re: Alchemy
I don't know if Luck and Intelligence are involved, but I do know that the Alchemy level itself has an influence. Also the effect that is generated has an influence on the duration (e.g. damage fatigue can have a longer duration then restore health, depending on equipment used). I don't know if the ingredients itself also have an influence on the duration of the created potion.
(One of) the first file(s) I posted in this thread might give some insight in this.
I will be away from home this weekend, so I won't be able to do that much on this.
(One of) the first file(s) I posted in this thread might give some insight in this.
I will be away from home this weekend, so I won't be able to do that much on this.
Re: Alchemy
They are, although not much. Int seems to be ~2x as influential as luck.Myckel wrote:I don't know if Luck and Intelligence are involved
Re: Alchemy
Ok, I've got both magnitude and duration now. It seems to fit the data I have quite well.
Duration = (magnitude * 2) + 1
Magnitude is a random value (I've checked, and it is evenly distributed) between 1 and a what I call Max_magnitude.
Max_magnitude = floor(0.152 * Alch + 0.0158 * Luck + 0.0324 * Int)
If max_magnitude < 1, it fails every time.
Duration = (magnitude * 2) + 1
Magnitude is a random value (I've checked, and it is evenly distributed) between 1 and a what I call Max_magnitude.
Max_magnitude = floor(0.152 * Alch + 0.0158 * Luck + 0.0324 * Int)
If max_magnitude < 1, it fails every time.
Last edited by Lazaroth on 17 Jul 2012, 00:11, edited 1 time in total.