Reversing Morrowind's formulas

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Hrnchamd
Posts: 64
Joined: 11 Aug 2012, 00:48

Re: Reversing Morrowind's formulas

Post by Hrnchamd »

Added spell casting chance and fixed cast cost to include fatigue.
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Zini
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Joined: 06 Aug 2011, 15:16

Re: Reversing Morrowind's formulas

Post by Zini »

It seems we need the formula for health and mana restore during sleeping/waiting. IIRC mana does not restore automatically and during waiting neither does health. Do we have anything for health while sleeping?
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scrawl
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Joined: 18 Feb 2012, 11:51

Re: Reversing Morrowind's formulas

Post by scrawl »

Mana does restore, but only if you do not suffer from the magic effect "Burns mana" (or similiar, don't remember the name) which you have if you are born under Atronarch. Waiting restores nothing, yes.
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Hrnchamd
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Joined: 11 Aug 2012, 00:48

Re: Reversing Morrowind's formulas

Post by Hrnchamd »

Added resting. The same function has application to all mechanics that cause time to pass, such as training and travelling.
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sirherrbatka
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Joined: 07 Aug 2011, 17:21

Re: Reversing Morrowind's formulas

Post by sirherrbatka »

As usual: thank you!
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Greendogo
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Joined: 26 Aug 2011, 02:04

Re: Reversing Morrowind's formulas

Post by Greendogo »

Great job again, Hrnchamd!
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scrawl
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Joined: 18 Feb 2012, 11:51

Re: Reversing Morrowind's formulas

Post by scrawl »

Thank you, I will implement this now.
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scrawl
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Re: Reversing Morrowind's formulas

Post by scrawl »

intelligence and endurance in the formula are modified (i.e. with fortify attribute bonuses applied), correct?
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Hrnchamd
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Joined: 11 Aug 2012, 00:48

Re: Reversing Morrowind's formulas

Post by Hrnchamd »

Yes. It's modified stats by default, base stats if it starts with 'base'. I'll make it clearer on the Research front page.
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scrawl
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Joined: 18 Feb 2012, 11:51

Re: Reversing Morrowind's formulas

Post by scrawl »

Ok, I did it right then. Good idea to add it on the front page, I actually looked there but didnt find it :)
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