OpenMW 0.16.0
Re: OpenMW 0.16.0
The release post is showing up for me in Firefox where I posted it (I am logged out now) but not in Chromium or on my phone... any ideas why?
Re: OpenMW 0.16.0
For me it show up on Chromium, maybe is some cacheing issue did you reaload several times the page?raevol wrote:The release post is showing up for me in Firefox where I posted it (I am logged out now) but not in Chromium or on my phone... any ideas why?
Re: OpenMW 0.16.0
Well everyone else is levitating... it's really not fair for us halflings.sirherrbatka wrote:So funny when you jump before talking with imperial knight. It seems that dwarfs found own way to talk face to face.
ThanksElderTroll wrote:Really nice video Weirdsexy.
Awh shucksElderTroll wrote:My voice is definitely not that nice.
Re: OpenMW 0.16.0
Hello
I understand that OpenMW is still heavily in development, but is it normal that I can barely get ≤30 FPS on my iMac early 2009 (Core2Duo 2.66 GHz, 4GB RAM, NVIDIA GeForce 9400 256 MB)? I turned the graphics options all the way down, disabled all reflections and reduced the resolution to 1280x800 (even though my screen is capable of 1920x1800).
Also, when trying to change the resolution ingame OpenMW crashes to Desktop. Is there any log I can post to help track down this issue?
I understand that OpenMW is still heavily in development, but is it normal that I can barely get ≤30 FPS on my iMac early 2009 (Core2Duo 2.66 GHz, 4GB RAM, NVIDIA GeForce 9400 256 MB)? I turned the graphics options all the way down, disabled all reflections and reduced the resolution to 1280x800 (even though my screen is capable of 1920x1800).
Also, when trying to change the resolution ingame OpenMW crashes to Desktop. Is there any log I can post to help track down this issue?
Re: OpenMW 0.16.0
Yeah, could very well be. I also don't get high FPSes on my Radeon HD 3450. Exteriors are even worse.HiPhish wrote:Hello
I understand that OpenMW is still heavily in development, but is it normal that I can barely get ≤30 FPS on my iMac early 2009 (Core2Duo 2.66 GHz, 4GB RAM, NVIDIA GeForce 9400 256 MB)? I turned the graphics options all the way down, disabled all reflections and reduced the resolution to 1280x800 (even though my screen is capable of 1920x1800).
Use the bug tracker: http://bugs.openmw.org/projects/openmwHiPhish wrote: Also, when trying to change the resolution ingame OpenMW crashes to Desktop. Is there any log I can post to help track down this issue?
Re: OpenMW 0.16.0
Confirmed: http://bugs.openmw.org/issues/326HiPhish wrote: Also, when trying to change the resolution ingame OpenMW crashes to Desktop. Is there any log I can post to help track down this issue?
Re: OpenMW 0.16.0
The original Morrowind was famous for crash to desktop, maybe we should leave it in there