OPENMW CS fixing floating objects possible? ( ANSWER YES! SOLVED! )

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Cl3v3rP0tat0
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Joined: 14 Jul 2023, 03:03

OPENMW CS fixing floating objects possible? ( ANSWER YES! SOLVED! )

Post by Cl3v3rP0tat0 »

FIXED WITH OPENMW CS
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I now know enough to be dangerous!
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

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I have used the OpenMW CS to edit esp and create custom classes for some time now. I also realize you can show a cell in a 3D depiction but I still haven't figured out if it's possible to edit particular object placements.

Below is a floating Silt Strider from a mod off the Nexus:

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I would like to fix this myself using OpenMW CS - but I don't know if that can be done with the current released version of CS. :?:

Cell: Grazelands Region
Grid: 11 15
Coordinates: 92121.1 136770 1700.77

I can 3D view the "modified" cell BUT do not see the placed Silt Strider within that cell.
UPDATE:
OK I was told the wrong cell location - it was one cell over - but I can't interact in editor with floating Silt Strider.


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