OpenMW 0.48.0
- AnyOldName3
- Posts: 2729
- Joined: 26 Nov 2015, 03:25
Re: OpenMW 0.48.0
Someone check that I've updated the download links in the blog post correctly as I've been to the pub.
- GenericFurry
- Posts: 5
- Joined: 25 Sep 2022, 22:59
Re: OpenMW 0.48.0
Got a crash on exit (OpenMW-0.48.0-RC9-win64.exe).
This is running it renamed to "launcher" so Steam can pick it up.
If there is interest, I can share the dump via PM (privacy).
Also shouldn't the installer have a license agreement of some sort?
This is running it renamed to "launcher" so Steam can pick it up.
If there is interest, I can share the dump via PM (privacy).
Also shouldn't the installer have a license agreement of some sort?
- psi29a
- Posts: 5376
- Joined: 29 Sep 2011, 10:13
- Location: Belgium
- Gitlab profile: https://gitlab.com/psi29a/
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Re: OpenMW 0.48.0
Share the dump here or create a gitlab issue so we can track it.
The installer should show you either the copy of the gpl or a link to it.
The installer should show you either the copy of the gpl or a link to it.
- AnyOldName3
- Posts: 2729
- Joined: 26 Nov 2015, 03:25
Re: OpenMW 0.48.0
The installer intentionally doesn't show the licence as there's no way in the installer framework we use to display a licence but let you continue anyway if you don't agree to it. A quirk of the GPL is that you're allowed to install and use GPL software without agreeing to the GPL as long as you don't redistribute it.
- GenericFurry
- Posts: 5
- Joined: 25 Sep 2022, 22:59
Re: OpenMW 0.48.0
Oh yeah, looks like v 0.47 and 0.48 both have "This is an installer created using CPack (https://cmake.org). No license provided." instead of the usual don't make nuclear weapons with our source code + 3rd party copyrights.
Also, getting "413 Request Entity Too Large" (1,191,790 bytes) for the dump (7z Ultra compressed)
Also, getting "413 Request Entity Too Large" (1,191,790 bytes) for the dump (7z Ultra compressed)
- AnyOldName3
- Posts: 2729
- Joined: 26 Nov 2015, 03:25
Re: OpenMW 0.48.0
You can try uploading it to Mega or Google Drive or something like that and sending a link, then.
- GenericFurry
- Posts: 5
- Joined: 25 Sep 2022, 22:59
Re: OpenMW 0.48.0
https://mega.nz/file/RWQXGA5a#giroSOQwX ... Z2Uxi9kIeo
PW (without quotes): "Potatoes"
PW (without quotes): "Potatoes"
- AnyOldName3
- Posts: 2729
- Joined: 26 Nov 2015, 03:25
Re: OpenMW 0.48.0
I've opened https://gitlab.com/OpenMW/openmw/-/issues/7315. If you've got any other information that might be relevant, please post it there.
- GenericFurry
- Posts: 5
- Joined: 25 Sep 2022, 22:59
Re: OpenMW 0.48.0
Also found myself without on-hover UI elements.
Like hovering over item to see its stats. Restarting the game fixed it (re-loading save did not).
Like hovering over item to see its stats. Restarting the game fixed it (re-loading save did not).
Re: OpenMW 0.48.0
Hello again, I sometimes have a problem the character freezes and does not move, although the game works, this happens only in Seida Nina