Every 5 to 30 minutes my game crashes and I'm given a signal 6 error

Support for running, installing or compiling OpenMW

Before you submit a bug report for the first time, please read: Bug reporting guidelines
Post Reply
JacobRash256
Posts: 1
Joined: 19 Dec 2022, 00:59

Every 5 to 30 minutes my game crashes and I'm given a signal 6 error

Post by JacobRash256 »

I've tried to play this game on a vanilla and new save and my game still crashes. I'm running EndavourOS with a Rx 6700xt and i5-12400f. Not to mention, when I run this game through the terminal, I get an XCB error when it crashes. I also have the crash-log, which I'll copy below.
Spoiler: Show
EDIT BY ANYOLDNAME3: Spoiler and code tags so it's more readable and the forum doesn't eat any characters it thinks are BB code
User avatar
AnyOldName3
Posts: 2678
Joined: 26 Nov 2015, 03:25

Re: Every 5 to 30 minutes my game crashes and I'm given a signal 6 error

Post by AnyOldName3 »

The interesting thread's stack trace is

Code: Select all

Thread 1 (Thread 0x7efc37c504c0 (LWP 4139) "openmw"):
#0  0x00007efc45aeb097 in wait4 () at /usr/lib/libc.so.6
#1  0x000055e17d4fc8ed in  ()
#2  0x00007efc45a51a00 in <signal handler called> () at /usr/lib/libc.so.6
#3  0x00007efc45aa164c in  () at /usr/lib/libc.so.6
#4  0x00007efc45a51958 in raise () at /usr/lib/libc.so.6
#5  0x00007efc45a3b53d in abort () at /usr/lib/libc.so.6
#6  0x00007efc45a3b45c in  () at /usr/lib/libc.so.6
#7  0x00007efc45a4a486 in  () at /usr/lib/libc.so.6
#8  0x00007efc45917a12 in  () at /usr/lib/libX11.so.6
#9  0x00007efc45917ad6 in  () at /usr/lib/libX11.so.6
#10 0x00007efc4591a752 in _XEventsQueued () at /usr/lib/libX11.so.6
#11 0x00007efc458f7e57 in XCheckIfEvent () at /usr/lib/libX11.so.6
#12 0x00007efc4672a2dd in  () at /usr/lib/libSDL2-2.0.so.0
#13 0x00007efc46677329 in  () at /usr/lib/libSDL2-2.0.so.0
#14 0x000055e17d506194 in SDLUtil::InputWrapper::capture(bool) ()
#15 0x000055e17d353ba6 in OMW::Engine::frame(float) ()
#16 0x000055e17d35aef5 in OMW::Engine::go() ()
#17 0x000055e17d34e0e1 in runApplication(int, char**) ()
#18 0x000055e17d493163 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) ()
#19 0x000055e17cf01778 in main ()
LoneWolf
Posts: 138
Joined: 26 Sep 2017, 19:13

Re: Every 5 to 30 minutes my game crashes and I'm given a signal 6 error

Post by LoneWolf »

This looks identical to the bug report I filed yesterday, https://gitlab.com/OpenMW/openmw/-/issues/7108

JacobRash256, please verify what libx11 version you are using (post output of pacman -Qs libx11 incase you're not sure ).
Post Reply