FNAME field in omwaddon is encoded in win-1251 for russian morrowind installation
in omwsave it is encoded in utf8
4 posts • Page 1 of 1
IIRC, it is a feature for a backward compatibility with original engine's ESM format (which is pretty pointless since we do not store scripts bytecode, so there is no compatibility anyway).
It's important for properly reading the original engine's esm/esp files, and currently omwaddon is just an esp with a different name (and lacking script bytecode if made with OpenMW-CS, which the original CS can load and create). Once omwgame/omwaddon become truly different and no longer usable by the original engine or CS, it would make sense to always use UTF-8 for strings like omwsave, instead of some ANSI encoding.