New to Open MW

Support for running, installing or compiling OpenMW

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Bassman71
Posts: 5
Joined: 07 Oct 2020, 17:34

New to Open MW

Post by Bassman71 »

Hello. I just installed OpenMW, and I have a question. When I run OpenMW, it will not let me access or see anything to do with my player. I can't move or anything. What did I do wrong please? Thanks.
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Mantar
Posts: 38
Joined: 17 Jul 2020, 23:32

Re: New to Open MW

Post by Mantar »

That doesn't sound right at all. To be clear, you've successfully installed the data files and started a game, and you're, what, stuck on the ship unable to move? The inventory/stats screen is normally disabled at the start of chargen, but you should be able to move. Have you checked your control settings under options?
Bassman71
Posts: 5
Joined: 07 Oct 2020, 17:34

Re: New to Open MW

Post by Bassman71 »

I have done all of that. I can hit tab to bring up a menu screen, and all keys are mapped correctly, yet I cant move, or check my inventory or anything.
I can play normal without OpenMW no problems.
Bassman71
Posts: 5
Joined: 07 Oct 2020, 17:34

Re: New to Open MW

Post by Bassman71 »

I think I found the problem. I had Alternative Beginnings checked and that caused the bug. :) Sorry about that!
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Mantar
Posts: 38
Joined: 17 Jul 2020, 23:32

Re: New to Open MW

Post by Mantar »

Okay, good to hear you got it sorted! Have fun in the land of the Dunmer!
ezze
Posts: 513
Joined: 21 Nov 2013, 13:20

Re: New to Open MW

Post by ezze »

Bassman71 wrote: 07 Oct 2020, 19:53 I think I found the problem. I had Alternative Beginnings checked and that caused the bug. :) Sorry about that!
This sounds like an unsupported mod? If it does not use any of the exe hacking it is not supposed to happen. Can you tell us more?
Clement
Posts: 9
Joined: 03 Jul 2018, 10:41

Re: New to Open MW

Post by Clement »

Trying this mod: https://www.lonebullet.com/mods/downloa ... -43208.htm (a single .esp), I can confirm OP issue, after choosing a starting place, I'm stuck and I can't open the inventory. There is an error and several warnings in the terminal:

Code: Select all

Starting a new game
Warning: chargen line 16, column 17 (AddTopic): Stray explicit reference
Warning: chargen line 17, column 17 (AddTopic): Stray explicit reference
Warning: chargen line 18, column 17 (AddTopic): Stray explicit reference
Warning: chargen line 19, column 17 (AddTopic): Stray explicit reference
Changing to interior
Loading cell AB2 Start
Warning: chargenew line 205, column 38 (1): Extra argument
Warning: chargenew line 206, column 32 (1): Extra argument
Warning: chargenew line 266, column 37 (1): Extra argument
Warning: PositionCell: unknown interior cell (gnisis -11,11), moving to exterior instead
Unloading cell AB2 Start
Loading cell Gnisis (-11, 11)
Loading cell Gnisis (-11, 10)
Loading cell Gnisis (-10, 11)
Loading cell West Gash Region (-12, 11)
Loading cell West Gash Region (-11, 12)
Loading cell West Gash Region (-10, 10)
Loading cell West Gash Region (-12, 10)
Loading cell West Gash Region (-10, 12)
Loading cell West Gash Region (-12, 12)
Execution of script chargenew failed: failed to find an instance of object 'chargen statssheet'
EvilEye
Posts: 33
Joined: 12 Feb 2014, 13:45
Gitlab profile: https://gitlab.com/Assumeru

Re: New to Open MW

Post by EvilEye »

The issue causing this problem is https://gitlab.com/OpenMW/openmw/-/issues/4289
Bassman71
Posts: 5
Joined: 07 Oct 2020, 17:34

Re: New to Open MW

Post by Bassman71 »

Basically when I used Alternate Beginnings 2, it can start you out in different scenarios. But when the scenario loads, all you see is whats in front of you, and cant move or attack etc.
Loriel
Posts: 179
Joined: 28 May 2015, 00:44

Re: New to Open MW

Post by Loriel »

Bassman71 wrote: 09 Oct 2020, 01:33 Basically when I used Alternate Beginnings 2, it can start you out in different scenarios. But when the scenario loads, all you see is whats in front of you, and cant move or attack etc.
The log posted by Clement indicates where the problem lies - specifically the last line:

Code: Select all

Execution of script chargenew failed: failed to find an instance of object 'chargen statssheet'
Script chargenew line 274:

Code: Select all

        "CharGen StatsSheet"->disable
Failure of the script to compile means that the later section which enables player actions never runs (lines 294-304):

Code: Select all

        enableplayerfighting
        enableplayermagic
        enableplayercontrols
        EnablePlayerJumping
        EnablePlayerViewSwitch
        EnableVanityMode
        enablestatsmenu
        enableinventorymenu
        enablemagicmenu
        enablemapmenu
        EnableRest
It appears that Chargen StatsSheet is never enabled, so attempting to disable it fails, which generates an error and stops the script compiling and running.

Possible workaround:
1. Remove the offending line
2. Insert a line to enable the StatsSheet before disabling it

Hope that helps

Loriel
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