Hi guys
Im trying to make the house I made OpenMW friendly. Theres only one problem, thats a map I made.
Heres what it should look like
https://imgur.com/AJfq86M
Heres what it does look like
https://imgur.com/d1v0Zbw
Any suggestions? Im an utter beginner, but I have NifSkope, Blendr and Paint.net
Simple Picture Frame (Solved)
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- Posts: 10
- Joined: 10 Dec 2019, 22:56
Simple Picture Frame (Solved)
Last edited by UnderSunandSky on 11 Dec 2019, 19:25, edited 1 time in total.
Re: Simple Picture Frame
Check your openmw.log. Your texture may be missing, or use unsupported data format.
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- Posts: 10
- Joined: 10 Dec 2019, 22:56
Re: Simple Picture Frame
Yep, missing texture.
Failed to open image: Resource 'textures/f:/openmorrowind/data files/textures/usas/usas_map.dds' not found
but the texture is definitely in there.
Its saved as a .DDS file, BC1, Linear, DXT1, with BC6H / BC7 Compression Mode. Perceptual Error Metric, no cube maps, no mip maps.
(Im just reading out the export settings on Paint.net)
https://imgur.com/g7WXJSR
My Nifskope settings are here
https://imgur.com/eLjAhkW
So why does it work in normal'wind, and not OpenMW?
Also, nifskope is saying that the mesh is looking for the texture in F:\OpenMorrowind\Data Files\Textures\USaS\
Does that mean, if someone on the internet downloads my mod, theyll probably be installing it into a different directory and the textures definitely wont work for them? Shouldnt the mesh just look in the Data Files parent directory?
Failed to open image: Resource 'textures/f:/openmorrowind/data files/textures/usas/usas_map.dds' not found
but the texture is definitely in there.
Its saved as a .DDS file, BC1, Linear, DXT1, with BC6H / BC7 Compression Mode. Perceptual Error Metric, no cube maps, no mip maps.
(Im just reading out the export settings on Paint.net)
https://imgur.com/g7WXJSR
My Nifskope settings are here
https://imgur.com/eLjAhkW
So why does it work in normal'wind, and not OpenMW?
Also, nifskope is saying that the mesh is looking for the texture in F:\OpenMorrowind\Data Files\Textures\USaS\
Does that mean, if someone on the internet downloads my mod, theyll probably be installing it into a different directory and the textures definitely wont work for them? Shouldnt the mesh just look in the Data Files parent directory?
- Capostrophic
- Posts: 794
- Joined: 22 Feb 2016, 20:32
Re: Simple Picture Frame
The path is broken, make it relative, not absolute. It was never going to work on any PC but your own either way.
Remove the part before the second "textures" in the mesh file path.
Remove the part before the second "textures" in the mesh file path.
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- Posts: 10
- Joined: 10 Dec 2019, 22:56
Re: Simple Picture Frame
IT WORKS!
So I changed the file path. Turns out you can just double click that part and erase the text manually.
It then looked like this
https://imgur.com/RA5VVml
the NifSkope preview couldnt load the textures, but when I loaded OpenMW, I have a map on the wall! I made a mesh work!
Thankyou both for your help. May you walk on warm sands!
So I changed the file path. Turns out you can just double click that part and erase the text manually.
It then looked like this
https://imgur.com/RA5VVml
the NifSkope preview couldnt load the textures, but when I loaded OpenMW, I have a map on the wall! I made a mesh work!
Thankyou both for your help. May you walk on warm sands!
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- Posts: 10
- Joined: 10 Dec 2019, 22:56
Re: Simple Picture Frame (Solved)
My house mod is up on Nexus and it works on OpenMW.
https://www.nexusmods.com/morrowind/mods/46138
Thankyou for your help.
https://www.nexusmods.com/morrowind/mods/46138
Thankyou for your help.