Pluginless mods
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- Posts: 1
- Joined: 06 May 2019, 17:58
Pluginless mods
Hey, does anyone know how to install pluginless mods, like Westly's Pluginless Head Replacer?
Re: Pluginless mods
Just as any other mods?
- silentthief
- Posts: 456
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
Re: Pluginless mods
I believe that since it is replacer, you would want to perhaps backup the previous data (in case you want to be able to revert) - and copy the data over the existing install. Specifically, with head replacers, you would extract the NIF files and put the meshes in the folder Meshes and textures in the folder Textures.
I believe that there should be instructions on how to install the replacer, and you would follow the instructions there but you would just substitute your openMW installation location for the replacers file location
If you need further assistance then you give the replacer name and copy any readme given with the install here and we should be able to help
ST
I believe that there should be instructions on how to install the replacer, and you would follow the instructions there but you would just substitute your openMW installation location for the replacers file location
If you need further assistance then you give the replacer name and copy any readme given with the install here and we should be able to help
ST
- AnyOldName3
- Posts: 2668
- Joined: 26 Nov 2015, 03:25
Re: Pluginless mods
Wait, silentthief, you're here loads. Surely you're aware of the multiple data directories feature?
https://openmw.readthedocs.io/en/master ... ences.html
https://openmw.readthedocs.io/en/master ... ences.html
- silentthief
- Posts: 456
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
Re: Pluginless mods
Derp I forgot that that was one of the openmw features. (I've been here a lot but I am working through a reimage on my computer so I do not have an active install right now).
ST
ST