["Solved"] v0.45.0 doesn't remember cursory position on the loot screen

Support for running, installing or compiling OpenMW

Before you submit a bug report for the first time, please read: Bug reporting guidelines
Post Reply
HenryDustron
Posts: 2
Joined: 02 Apr 2019, 13:55

["Solved"] v0.45.0 doesn't remember cursory position on the loot screen

Post by HenryDustron »

As far as I remember previous versions by default used to remember the cursory position on the loot section, i.e if I chose "Take all" once looting, the cursory will stay there and the next time all I needed to do is just press the "Activate" key to Take all instead of bring my cursory to that button again. But with 0.45.0 the cursor resets it's position to "Close" each time, which while is not all that much annoying but annoying nonetheless. Is their a way to customize whether my mouse cursor position is memorized or not? Any helps appreciated :D.
User avatar
akortunov
Posts: 899
Joined: 13 Mar 2017, 13:49
Location: Samara, Russian Federation

Re: v0.45.0 doesn't remember cursory position on the loot screen

Post by akortunov »

This feature was removed since it causes issues: https://gitlab.com/OpenMW/openmw/issues/4333.
HenryDustron
Posts: 2
Joined: 02 Apr 2019, 13:55

Re: v0.45.0 doesn't remember cursory position on the loot screen

Post by HenryDustron »

akortunov wrote: 02 Apr 2019, 14:12 This feature was removed since it causes issues: https://gitlab.com/OpenMW/openmw/issues/4333.
Didn't knew that. Thank you.
Post Reply