OpenMW 0.45.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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Husaco
Posts: 25
Joined: 07 Aug 2011, 11:54
Location: Australia

Re: OpenMW 0.45.0

Post by Husaco » 11 Mar 2019, 05:24

kuyondo wrote:
10 Mar 2019, 18:41
I havent seen atahualpa active in forum for a long time
He said he was working on the video only a fortnight ago. I don't understand why people are getting restless over this release: it's only been a little over half a year since the last release, which has been about par for the course for the past few years.

K1ll
Posts: 146
Joined: 06 Aug 2011, 21:54

Re: OpenMW 0.45.0

Post by K1ll » 11 Mar 2019, 17:27

Linux targz packages RC5:

32 Bit
64 Bit

testman
Posts: 74
Joined: 30 Nov 2015, 15:05

Re: OpenMW 0.45.0

Post by testman » 11 Mar 2019, 18:35

64Bit RC5 starts and runs fine. Character creation and other tested mechanics work as expected.

I would however like to point out that for me, underscores are not showing up in developer console.
https://i.imgur.com/QNxNPPl.png (I typed "gold_001" and "Glass dagger", both valid IDs)
While they are showing up in 0.44 and also in 0.46 build
https://i.imgur.com/YNVJcFq.jpg
Not sure if my already existing configuration somehow caused this or if this is something that affects everyone.

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Capostrophic
Posts: 649
Joined: 22 Feb 2016, 20:32

Re: OpenMW 0.45.0

Post by Capostrophic » 11 Mar 2019, 18:56

Can't reproduce.

testman
Posts: 74
Joined: 30 Nov 2015, 15:05

Re: OpenMW 0.45.0

Post by testman » 11 Mar 2019, 19:09

Confirmed bad config on my side then.

0.45.0 compiles and works fine. Ship it.
SHIP IT!

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akortunov
Posts: 615
Joined: 13 Mar 2017, 13:49
Location: Samara, Russian Federation

Re: OpenMW 0.45.0

Post by akortunov » 11 Mar 2019, 19:27

It may depend on used font and text size.

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raevol
Posts: 3014
Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: OpenMW 0.45.0

Post by raevol » 11 Mar 2019, 20:18

Mac RC is RC4 and Linux is RC5? Is that just a typo?

Still waiting on testing Mac RC4/5 and building windows RC4/5.

Annnd the video. :)

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Capostrophic
Posts: 649
Joined: 22 Feb 2016, 20:32

Re: OpenMW 0.45.0

Post by Capostrophic » 11 Mar 2019, 20:38

Annnd the video.
to hell with that :oops:

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Ace (SWE)
Posts: 827
Joined: 15 Aug 2011, 14:56

Re: OpenMW 0.45.0

Post by Ace (SWE) » 11 Mar 2019, 20:52

Another round of Windows RCs;

32-bit
64-bit

These ended up with the shadow DLL in them as well, forgot to clean up the release directory.

corristo
Posts: 493
Joined: 12 Aug 2011, 08:29

Re: OpenMW 0.45.0

Post by corristo » 11 Mar 2019, 21:39

Ugh, sorry for confusion, I might have missed an RC round. For the record, I built it from e29e3248fcf57d6cfac6efd049955c133f2d9896.

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