Animated doors
Animated doors
A really great feature would be animated doors. It' s a nice thing and if I am correct, it might be implemented in the same way as animated containers/herbalism.
Re: Animated doors
...But doors are animated. Unless you're talking about door with cell transitions, in which case that's a lot more work than you might think. Or actor door-opening animations, which I imagine would be a pain when that includes anything from bar doors to regular doors to massive gates.
Re: Animated doors
Probably he just means Oblivion-style doors:
https://www.youtube.com/watch?v=ab1NTlm4JTg
https://www.youtube.com/watch?v=ab1NTlm4JTg
Re: Animated doors
I was thinking in the Cell to Cell animated door type like Skyrim.
https://youtu.be/kyRXLZFsx5o?t=996
https://youtu.be/kyRXLZFsx5o?t=996
- Capostrophic
- Posts: 794
- Joined: 22 Feb 2016, 20:32
Re: Animated doors
Seeing as cell transition loading screens are practically non-existent, this can arguably be seen as merely a waste of the player's time.
Re: Animated doors
I doubt that we need it - we have an interiors preloading, so transitions are almost instant, and an artifitial delay during cell transition will be boring.Amenophis wrote: ↑15 Feb 2019, 13:03 I was thinking in the Cell to Cell animated door type like Skyrim.
https://youtu.be/kyRXLZFsx5o?t=996
An animated containers feature is a bit different - here we can play most of animation in the background.
Re: Animated doors
akortunov wrote: ↑15 Feb 2019, 14:26I doubt that we need it - we have an interiors preloading, so transitions are almost instant, and an artifitial delay during cell transition will be boring.Amenophis wrote: ↑15 Feb 2019, 13:03 I was thinking in the Cell to Cell animated door type like Skyrim.
https://youtu.be/kyRXLZFsx5o?t=996
An animated containers feature is a bit different - here we can play most of animation in the background.
It seems you are right.
- Mistahtokyo
- Posts: 139
- Joined: 07 Sep 2013, 18:31
Re: Animated doors
The opening animation isn't supposed to hide loading, even if I can load the interior in one nanosecond I would still enjoy it. Otherwise my character is just staring at a closed door, then magically teleports inside? Doesn't make any sense. At least the short animation gives the illusion of you entering the cell.