Known Issues:
- Switching from fullscreen to windowed mode on Windows 7 or 8.1 while using the D3D9 renderer causes a crash
- Implemented font colors importing from fallback settings
- Implemented Death and LevelUp music
- Implemented console targetting on player
- Implemented red pain effect when hit
- Implemented spellcasting for non-biped creatures
- Implemented the RA (Reset Actors) console command
- Fixed extraneous characters from keypresses showing in console when console is bound to a character key
- Fixed issues with book and scroll content display
- Fixed NPCs reacting from too far away
- Fixed PC spawning on top of followers when going through doors
- Fixed tall PCs getting stuck in staircases
- Fixed how the spawn point is determined for certain problematic doors and areas
- Fixed executable icon in Windows
- Fixed third person Eeyore rain effect
- Fixed thunder and lightning still playing while the game is paused
- Fixed jump behavior to better match vanilla
- Fixed being able to rest on water while water walking
- Fixed Cancel button consistency issues
- Fixed compile error in Less Generic Nerevarine mod
- Fixed unhandled ffmpeg sample formats
- Fixed resizing the map not staying centered
- Fixed attacking NPCs already in combat being reported as a crime
- Fixed a crash on load with Morrowind Acoustic Overhaul
- Fixed knocked out actors still colliding and speaking
- Fixed soul trap success sound not playing
- Fixed missing sound effect for enchanted items with an empty charge
- Fixed handling the "MagicItems" vendor category
- Fixed Launcher not starting if a file listed in launcher.cfg has the wrong case
- Fixed goblins killed while knocked down remaining in the knocked down pose
- Fixed CellChanged events triggering when crossing an exterior cell border
- Fixed Spriggans being killed instantly if hit while regenerating
- Fixed Magic Menu text not dimming when going from a spell to item as the active magic
- Fixed unlit torches procuding a burning sound
- Fixed being able to type text into the price field in the barter window
- Fixed equipped items not emitting sounds
- Fixed Draugr Lord Aesliip remaining non-hostile when attacking
- Fixed bounty and crime not resetting immediately when going to jail
- Fixed getdistance behavior for targets in an inactive cell
- Fixed potential infinite recursion when an area effect spell is reflected
- Fixed bound gear equipping behavior
- Fixed followers on the Establish The Mine quest
- Fixed exceptions with adding local scripts
- Fixed a crash caused by teleportation spells
- Fixed bound item checks not using GMSTs
- Fixed NPCs moving load doors
- Fixed Attacked flag being set when the actor is already in combat with the attacker
- Fixed AiTravel accepting destinations further than 7168 units away, to match vanilla
- Fixed world map arrow not adjusting to interior player facing
- Fixed Ulyne Henim disappearing when game is loaded inside Vas
- Fixed alchemy not correctly handling effects with zero magnitude/duration
- Fixed levitation permissions not being saved in save games
- Fixed NPCs not using magic
- Fixed named cells that overlap with Morrowind.esm not showing, for Tamriel Rebuilt
- Fixed magic effects not being overwritten by mods that change magic effects
- Fixed stacks of items being worth more when sold individually
- Fixed Launcher not listing addon files if the base game file is renamed to a different case
- Fixed incorrect reading of global map state in some cases when the map size changed
- Fixed Mercantile skill gain
- Fixed OnPcHitMe triggering for friendly hits
- Fixed considering actors as followers if they are also in combat with the follow target
- Fixed Journal scrolling indefinitely with the mouse wheel
- Fixed followers not leaving the party when a quest ends
- Fixed unbound input action behavior
- Fixed spell merchants selling racial bonus spells
- Fixed a segfault when loading saves
- Fixed jump sound to be controlled by footstep volume slider
- Fixed player suffering silently when taking damage from lava
- Fixed Dwarven Sceptre collision area not being removed after being killed
- Fixed indirect followers not being teleported when using a door
- Fixed East Empire Company faction rank after completing the questline
- Fixed zero strength causing the player to be permanently overencumbered, even with no weight
- Fixed shrine blessings in Maar Gan
- Fixed enchanted items not recharging
- Fixed Dagoth Ur dying from Ash Vampire deaths
- Fixed a dialog loop in The Code Book quest for the Fighter's Guild
- Fixed "root bone" to be treated as the animation root if it exists
- Fixed number of Alchemy ingredients not removing from potion window
- Fixed mouse-over text not showing for spells the player can't afford
- Fixed crash when entering Ruinous Keep, Great Hall in Tamriel Rebuilt
- Fixed extra string arguments to ShowMap breaking script compilation
- OpenCS: Implemented a special case for top-level windows with a single sub-window
- OpenCS: Implemented sub-windows reusing settings
- OpenCS: Implemented opening sub-views in a new top-level window
- OpenCS: Implemented magic effect table
- OpenCS: Implemented path grid table
- OpenCS: Implemented sound gen table
- OpenCS: Implemented requesting UniversalId editing from table columns
- OpenCS: Implemented terrain rendering
- OpenCS: Implemented CellRef global variable column
- OpenCS: Implemented using ESM::Cell's RefNum counter
- OpenCS: Implemented running OpenMW with the currently edited content list
- OpenCS: Fixed subviews being deleted on shutdown instead of when they are closed
- OpenCS: Fixed ReferenceableID behavior when dragging to references record filter
- OpenCS: Fixed content files being able to be opened multiple times from the same dialog
- OpenCS: Fixed "Edit Record" context menu button not opening subview for journal infos
- OpenCS: Fixed record edits resulting in duplicate entries
- OpenCS: Fixed some characters not being able to be used in addon names
- OpenCS: Fixed preferences window appearing off screen
- OpenCS: Fixed record filter title position
- OpenCS: Fixed region field for cell record in dialogue subview not working
- OpenCS: Fixed label "Musics" to be "Music"
- OpenCS: Fixed status bar not updating when record filter is changed
- OpenCS: Fixed documents not being removed when closing the last view
- OpenCS: Fixed File-]Exit only checking the document it was issued from
- OpenCS: Fixed script compiler member variable access