Yeah, the server's in a read-only state at the moment because of the earlier crash.
We should be back to the regularly scheduled program tomorrow.
OpenMW Nightly builds
Re: OpenMW Nightly builds
It looks like it's down again.
Re: OpenMW Nightly builds
Yeah, apparently Sweden's been plagued with some power outages this month, the server got hit with two more and I had a pair of short outages too.
I'm going to talk to the host about it, so it should be up in a day or two at most. Otherwise I'll get working on moving the builds to another server.
I'm going to talk to the host about it, so it should be up in a day or two at most. Otherwise I'll get working on moving the builds to another server.
Re: OpenMW Nightly builds
Wow, once again I realize how much I depend on your builds^^ At some point I tried setting up everything to compile my own builds, but that failed miserably, so I hope you can continue soon
Re: OpenMW Nightly builds
Well, I've started setting up a new place to store the builds. And I figure I might as well move to my new VS 2013 builds while I'm at it, since it's going to take a while to set up anyway.
You'll be able to find 32-bit builds like usual for now, 64-bit ones will come later when I've finished setting that build environment up too.
You'll be able to find 32-bit builds like usual for now, 64-bit ones will come later when I've finished setting that build environment up too.
Re: OpenMW Nightly builds
Latest 32 gives me the following error:
OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library .\/Plugin_CgProgramManager.dll. System Error: %1 är inte ett giltigt Win32-program.
in DynLib::load at B:\Programming\Projects\Ogre\Source\OgreMain\src\OgreDynLib.cpp (line 109)
OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library .\/Plugin_CgProgramManager.dll. System Error: %1 är inte ett giltigt Win32-program.
in DynLib::load at B:\Programming\Projects\Ogre\Source\OgreMain\src\OgreDynLib.cpp (line 109)
Re: OpenMW Nightly builds
That could be because it's apparently missing in the build, oops. I'll fix that up and upload a new build, try using something other than CG shaders for now.
Edit:
Uploaded a new build with CG in it, so it should work if you redownload it.
Edit:
Uploaded a new build with CG in it, so it should work if you redownload it.
Re: OpenMW Nightly builds
Hello. The nightlies are failing again.
Re: OpenMW Nightly builds
I apparently need to fix the build notification part of my build system.
Re: OpenMW Nightly builds
Thank you for clarify.