One thing I noticed is that whenever you coc, you face 180° wrong.
I'm also getting a crash when switching from fullscreen to window.
win 8.1 64-bit
Attached the log.
I *think* the error is this;
09:04:03: OGRE EXCEPTION(3:RenderingAPIException): Unable to disable texture '0' in D3D9 in D3D9Device::clearDeviceStreams at ..\..\..\Source\RenderSystems\Direct3D9\src\OgreD3D9Device.cpp (line 630)
OpenMW 0.31.0
Re: OpenMW 0.31.0
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Re: OpenMW 0.31.0
@HiPhish: That sounds like a badly configured installation. Can you run OpenCS from the console and post the output? In particular the Data dir lines.
@Lazaroth: Is there a right direction for coc? No idea about the crash.
@Lazaroth: Is there a right direction for coc? No idea about the crash.
Re: OpenMW 0.31.0
The one vanilla uses and people are used to. It was fine just a week ago. It's probably related to this;Zini wrote: @Lazaroth: Is there a right direction for coc?
https://github.com/OpenMW/openmw/commit ... ee3e3793ab
Re: OpenMW 0.31.0
The direction the PC faces when he COCs outside is always north in vanilla. Are you not getting north in OpenMW? I am.
Re: OpenMW 0.31.0
I double checked everything and you are correct. It's the trace down that confused me, disregard what I said.
The crash is the only issue then.
The crash is the only issue then.
Re: OpenMW 0.31.0
That's good. This is the first time I've checked scrawl's handy work on the coc function. Nice job scrawl! I can finally coc with abandon and know where the heck I'm going!
Re: OpenMW 0.31.0
No such crash on Windows 7 (unless it only happens once in a while).Lazaroth wrote:One thing I noticed is that whenever you coc, you face 180° wrong.
I'm also getting a crash when switching from fullscreen to window.
win 8.1 64-bit
Attached the log.
I *think* the error is this;
09:04:03: OGRE EXCEPTION(3:RenderingAPIException): Unable to disable texture '0' in D3D9 in D3D9Device::clearDeviceStreams at ..\..\..\Source\RenderSystems\Direct3D9\src\OgreD3D9Device.cpp (line 630)
Re: OpenMW 0.31.0
Checking in. Haven't had a lot of free time during the week and I'm in the process of moving. I'll try to set aside some amount of time each day for testing and recording/editing, but it's going to take me a while to get a video out.
- sirherrbatka
- Posts: 2159
- Joined: 07 Aug 2011, 17:21
Re: OpenMW 0.31.0
This will be increadible version.
Re: OpenMW 0.31.0
Sorry I left for awhile. I was on vacation. Getting myself updated...