I'll summarise the changes I made against 0.29 branch. Screenshot seems to work for me?
Or did you mean in-game one?
OpenMW 0.29.0
Re: OpenMW 0.29.0
Here is the diff against 29 branch:
EDIT: openmw-29 branch with above two patches works for me. Tested load/save but otherwise minimal testing. In-game screenshot also works:
Look at those slaughterfish waiting for me at the bottom of the lighthouse. Need to fix that.
- Spoiler: Show
- Spoiler: Show
EDIT: openmw-29 branch with above two patches works for me. Tested load/save but otherwise minimal testing. In-game screenshot also works:
Look at those slaughterfish waiting for me at the bottom of the lighthouse. Need to fix that.
Re: OpenMW 0.29.0
We normally don't accept patches in this form. Can you send a github pull request, please?
Also, why the path change in prepareEngine? What does that fix?
Also, why the path change in prepareEngine? What does that fix?
Re: OpenMW 0.29.0
Not sure how do work with git, to be honest. I've been kinda figuring things out as I go alongZini wrote:We normally don't accept patches in this form. Can you send a github pull request, please?
Also, why the path change in prepareEngine? What does that fix?
I did manage to fork the master branch but I'm not sure if I can simply commit to that or do I have to fork 0.29 again?
The change in prepareEngine was something that got left in while I was trying various things. Let me see what happens if I remove it.
EDIT: just re-compiled with that backed out and I can still load saves
Noticed that if my character is immobile (e.g. at the ship) and load another save then he remains immobile
Also noticed that when I'm saving there is no captured screen visible (is that what gus meant?)
EDIT2: not sure if I did things correctly or not, but a pull request sent
Re: OpenMW 0.29.0
Does this site help?cc9cii wrote:Not sure how do work with git, to be honest. I've been kinda figuring things out as I go along
Re: OpenMW 0.29.0
Just got a crash after answering "Yes" in "Do you want to load last save?" dialog (after being killed by slaughterfish, lol):
https://gist.github.com/corristo/9157021
https://gist.github.com/corristo/9157021
Re: OpenMW 0.29.0
Just got a crash after answering "Yes" in "Do you want to load last save?" dialog (after being killed by slaughterfish, lol):
Please put these on the tracker. Hard to keep track in here.Noticed that if my character is immobile (e.g. at the ship) and load another save then he remains immobile
Re: OpenMW 0.29.0
Sure, here it is: http://bugs.openmw.org/issues/1179
Re: OpenMW 0.29.0
Heh, I was half expecting to see "An Idiot's Guide" as I clicked the link Thanks for that.Okulo wrote: Does this site help?
Re: OpenMW 0.29.0
Seems development effort on the release branch has settled.
Let's try this again. Start building the release packages, please.
Let's try this again. Start building the release packages, please.