Thought so.Zini wrote:Would require special code for both Linux and Windows. Not in favour of it. Windows is an ugly bloody mess anyway. A lower case directory name will hardly make it worse.
OpenMW 0.24.0
Re: OpenMW 0.24.0
Re: OpenMW 0.24.0
I didnt have any sound issues with RC1. RC2 runs fine too. OS windows 7 x64.
Re: OpenMW 0.24.0
Can confirm that the sound is working in the Windows 32-bit RC2. I experienced a crash on startup in RC1.
Re: OpenMW 0.24.0
Ouch. Well, hopefully someday!Zini wrote:We don't have a fix for the Polish version. Basically, the translators fucked up and created broken records. We are not sure how to properly deal with them and that only persons owning the Polish version can work on it properly makes it even harder.
Re: OpenMW 0.24.0
0.24.0 RC2 32 bit version working on my side as well (only OpenGL tho, very low framerates).
However, I have another question. Namely, this -
All custom heads that I made don`t render properly. Did not experience this with "regular" Morrowind. Is this perhaps something on my or your side?
However, I have another question. Namely, this -
All custom heads that I made don`t render properly. Did not experience this with "regular" Morrowind. Is this perhaps something on my or your side?
Re: OpenMW 0.24.0
OpenMW's working fine on my end as well.
There's a NPC collision issue with a "Dead Body" right at the entrance to "Andrano Ancestral Tomb".
There's a NPC collision issue with a "Dead Body" right at the entrance to "Andrano Ancestral Tomb".
Re: OpenMW 0.24.0
Okay. Looks like we are good. The two other problems mentioned since the last RC build should go into the issue tracker.
Tag has been applied. Release, please!
Tag has been applied. Release, please!
Re: OpenMW 0.24.0
Here we gooo...
Packagers, if you want me to use any of the current RC packages as release packages, please let me know. Otherwise I will be waiting for new release packages from everyone.
Packagers, if you want me to use any of the current RC packages as release packages, please let me know. Otherwise I will be waiting for new release packages from everyone.