I have correctly specified in the CMakeCache the OGRE_Terrain_INCLUDE_DIR.
I suppose the same problem with OGRE_RTShaderSystem_INCLUDE_DIR,
OGRE_Property_INCLUDE_DIR ....
Codeblocks / Mingw Log :
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\terrain.hpp:4:25: fatal error: OgreTerrain.h: No such file or directory
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terrain.hpp(4) : fatal error C1083: Impossible d'ouvrir le fichier include : 'OgreTerrain.h' : No such file or directory
Mingw Version :
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=== TDM-GCC Compiler Suite for Windows ===
--- GCC 4.5/4.6 Series ---
*** Standard MinGW 32-bit Edition ***