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csbx
Posts: 18 Joined: 11 May 2020, 23:38
Post
by csbx » 25 Dec 2021, 02:51
I'm sure this isn't a per se openwm issue, as I've had very solid zero crash installations / configurations in the past. But as of now:
I'm on 0.47 on win7, installed to program files directory. Everything looks great except I've had crashes that are random (running in seyda neen while it was raining, upon entering the Cosades residence), but also a very repeatable crash that may offer a clue. Openmw crashes to desktop EVERY time I press F12 to make a screenshot.
Any guesses ?
----
Update:
I tried different display options: full screen etc., but that didn't impact the repeatable crash. However, choosing PNG for screenshot format solved the CTD normally triggered even if it still doesn't produce screenshots anywhere.
AnyOldName3
Posts: 2678 Joined: 26 Nov 2015, 03:25
Post
by AnyOldName3 » 27 Dec 2021, 17:28
This is a known issue. It's tracked here:
https://gitlab.com/OpenMW/openmw/-/issues/5608 . It only happens for some people, and we don't know why.
We don't actually support Windows 7 (although we've not gone out of our way to break it on purpose) so potentially upgrading to a newer OS (e.g. Windows 10/11 or any of a wide variety of Linux distros) might help here. Linux almost will definitely fix itas we've only had reports of this problem on Windows.
csbx
Posts: 18 Joined: 11 May 2020, 23:38
Post
by csbx » 27 Dec 2021, 19:44
Thanks for the reply and info. If it is only the screenshot ability affected (btw, in v0.45 screenshots work normally and I never had a single crash, also on win 7), I'll just continue as-is. It remains to be seen if I'll still continue getting the rando crashes--but if I do, I'll look at those other options.
While I'm here making the bug report, I also want to wish all the devs and anyone working in any capacity on openmw a great holiday--thanks for all that you have contributed to this great project.
AnyOldName3
Posts: 2678 Joined: 26 Nov 2015, 03:25
Post
by AnyOldName3 » 28 Dec 2021, 15:09
Is it telling you a crash dump's been saved when it crashes? We might be able to learn something if you upload it somewhere.
csbx
Posts: 18 Joined: 11 May 2020, 23:38
Post
by csbx » 28 Dec 2021, 17:39
No log that I can see (in game dir / my games dir) and it doesn't mention it's dumping--just swiftly zaps me to desktop. Though as I mentioned above, choosing .png for screenshot eliminates that particular kind of crash even if it doesn't produce screenshots.
AnyOldName3
Posts: 2678 Joined: 26 Nov 2015, 03:25
Post
by AnyOldName3 » 29 Dec 2021, 18:23
If it's not telling you it's crashed with a popup and there's no .dmp
file in the same directory as logs get saved to, and you're definitely using the 0.47 release, that's a pain. Reading up on it, it looks like there are certain kinds of stack corruption that could make our crash catcher fail, but you should still be getting the openmw.exe has stopped working popup from Windows if that happens.
psi29a
Posts: 5361 Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
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Post
by psi29a » 30 Dec 2021, 02:31
Does the log file say that openmw has exited gracefully? Or perhaps anything interesting in theblog file?
csbx
Posts: 18 Joined: 11 May 2020, 23:38
Post
by csbx » 30 Dec 2021, 04:12
I'm a big dummy--there was a log file in the mygames directory after all. I don't see anything interesting there, but maybe one of you will:
It's right here:
Spoiler: Show [00:19:26.827 I] Loading config file: C:\Users\workstation\Documents\My Games\OpenMW/openmw.cfg
[00:19:26.834 I] Loading config file: C:\Program Files\OpenMW 0.47.0/openmw.cfg
[00:19:26.838 I] OpenMW version 0.47.0
[00:19:26.838 I] Revision: bac679d5f5
[00:19:26.838 I] Using default (English) font encoding.
[00:19:26.840 I] OSG version: 3.6.5
[00:19:26.840 I] SDL version: 2.0.12
[00:19:26.841 I] Loading settings file: C:\Program Files\OpenMW 0.47.0/defaults.bin
[00:19:26.843 I] Loading settings file: C:\Users\workstation\Documents\My Games\OpenMW/settings.cfg
[00:19:27.732 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\Morrowind.bsa
[00:19:27.755 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\Tribunal.bsa
[00:19:27.757 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\Bloodmoon.bsa
[00:19:27.761 I] Adding data directory resources\vfs
[00:19:27.761 I] Adding data directory C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files
[00:19:27.761 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Merged and Compatibility Versions-43931-3-0-4-1575770696
[00:19:27.761 I] Adding data directory C:\OpenMW 0.45.0\Data Files\adamantiumarmor
[00:19:27.761 I] Adding data directory C:\OpenMW 0.45.0\Data Files\area_effect_arrows
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\bittercoastsounds
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\ebartifact
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\entertainers
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\firemoth1.1
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\lefemmarmor1.1
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\masterindex
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\DelayedDBAttacksTest-14891-2-1
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Patch for Purists-45096-3-2-1-1575286395
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Morrowind Optimization Patch-45384-9-1b-1585482847
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Morrowind Optimization Patch-45384-9-1b-1585482847\01 Lake Fjalding Anti-Suck
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Better Heads 2.0-47245-2-0-1571488659
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Robert's bodies-43138-0-3
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\MET 4.1
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\DN_World_Textures_1.1-45056-1-1
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Qarlscollection_miscitemreplacer_fixed
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\RR mods
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Real Signposts-3879
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\BookJackets_MW_1
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\TTFonts and menu
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Solstheim Rumor Fix - Fixed
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Title Screen Reworked (Widescreen)
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Lower First Person Sneak Mode
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\True Skyrimized Torches
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\ESO music
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Projectile Overhaul
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Oblivion Crosshair-45662-1-0
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Landscape Retexture 2K
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Better Dialogue Font
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\sg1_alchemy_book_10
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\On the rocks
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\EasyCamping
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Mamaea Awakened-46096-1-0-7-1584828045
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Mamaea Awakened-46096-1-0-7-1584828045\Data Files
[00:19:27.762 I] Adding data directory C:\OpenMW 0.45.0\Data Files\Welcome Home
[00:19:28.912 I] Loading keybindings file: C:\Users\workstation\Documents\My Games\OpenMW/input_v3.xml
[00:19:29.077 I] Initializing OpenAL...
[00:19:29.083 I] Opened "OpenAL Soft on Speakers (2- Focusrite Usb Audio)"
[00:19:29.083 I] ALC Version: 1.1
[00:19:29.083 I] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
[00:19:29.142 I] Vendor: OpenAL Community
[00:19:29.142 I] Renderer: OpenAL Soft
[00:19:29.142 I] Version: 1.1 ALSOFT 1.20.1
[00:19:29.142 I] Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFTX_effect_chain AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[00:19:29.142 I] Enabled HRTF Built-In HRTF
[00:19:29.142 I] Allocated 256 sound sources
[00:19:29.143 I] Low-pass filter supported
[00:19:29.143 I] EAX Reverb supported
[00:19:29.148 I] Enumerated output devices:
[00:19:29.148 I] OpenAL Soft on Speakers (2- Focusrite Usb Audio)
[00:19:29.148 I] Enumerated HRTF names:
[00:19:29.148 I] Built-In HRTF
[00:19:31.621 I] Loading content file Morrowind.esm
[00:19:32.914 I] Loading content file Tribunal.esm
[00:19:33.044 I] Loading content file Bloodmoon.esm
[00:19:33.256 I] Loading content file Patch for Purists.esm
[00:19:33.364 I] Loading content file Better Heads.esm
[00:19:33.370 I] Loading content file Better Heads Tribunal addon.esm
[00:19:33.371 I] Loading content file Better Heads Bloodmoon addon.esm
[00:19:33.374 I] Loading content file Unofficial Morrowind Official Plugins Patched.ESP
[00:19:33.396 I] Loading content file Mamaea Awakened.ESP
[00:19:33.405 I] Loading content file Camping Kits.ESP
[00:19:33.408 I] Loading content file OTR_Coast_Variety.esp
[00:19:33.415 I] Loading content file sg1_alchemy_book.esp
[00:19:33.415 I] Loading content file Projectile Overhaul - Faster Projectiles.esp
[00:19:33.416 I] Loading content file LowerFirstPersonSneak.ESP
[00:19:33.416 I] Loading content file Solstheim Rumor Fix - Fixed.esp
[00:19:33.416 I] Loading content file Book Jackets - Morrowind.esp
[00:19:33.426 I] Loading content file RealSignposts.esp
[00:19:33.427 I] Loading content file Robert's Bodies.ESP
[00:19:33.429 I] Loading content file Lake Fjalding Anti-Suck.ESP
[00:19:33.429 I] Loading content file Patch for Purists - Decimal Errors.ESP
[00:19:33.430 I] Loading content file DB_Attack_Mod.esp
[00:19:33.430 I] Loading content file master_index.esp
[00:19:33.433 I] Loading content file entertainers.esp
[00:19:33.438 I] Loading content file EBQ_Artifact.esp
[00:19:33.441 I] Loading content file bcsounds.esp
[00:19:33.442 I] Loading content file AreaEffectArrows.esp
[00:19:33.444 I] Loading content file adamantiumarmor.esp
[00:19:33.444 I] Loading content file Welcome Home.esp
[00:19:33.457 I] Loading content file True Skyrimized Torches.esp
[00:19:34.007 V] Using idle priority for thread=5996
[00:19:34.413 I] Playing music/special/morrowind title.mp3
edit: I repeated the ctd to re-generate the log above. Note: I press F12 while at the main menu. The result is the same whether it's in the main menu or in-game, so I did it this way to save time. I turned screenshot mode to jpg for the test (recall: png chosen in the launcher settings averts the crash).