First in interiors (I saw https://openmw.readthedocs.io/en/stable ... or-shadows, but it does not provide much explanation regarding what to expect), for example in the intro, when you are with Jiub, there's a candle right to him, but the shadows he projects are also pointing right when these should point to left. Same for the guard that comes to you. I've seen the same in interior shops, and also my character does not project any shadow.
Then, in exteriors, buildings project a shadow that depends on Sun position, but always with the same intensity, event at night.
So..is this just a WIP thing or this is how it's going to be due to limitations on Morrowing data?
Running from source on Manjaro: 1a2efd441c
These are my settings:
Code: Select all
[Shadows]
actor shadows = true
enable shadows = true
object shadows = true
terrain shadows = true
shadow fade start = 0.7
shadow map resolution = 2048
enable indoor shadows = true