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Re: Sun Glare shinning through walls and other objects

Posted: 23 Jul 2021, 03:24
by wazabear
Might be the same issue I was having, does this build (https://gitlab.com/glassmancody.info/op ... /340889136) fix sun @InsideSmoke?

If you test, make sure you have shaders enabled with `[Shaders] force shaders = true`. I doubt all our drivers got occlusion queries wrong so badly, so I have a strong feeling it is same issue, that being the legacy style alpha testing. Fingers crossed :ugeek:

Re: Sun Glare shinning through walls and other objects

Posted: 21 Jan 2022, 21:54
by quazgar
I have the same bug, with 0.46.0 on Debian 11.

Hardware: Thinkpad X280, Intel UHD Graphics 620 with i915 driver.

Re: Sun Glare shinning through walls and other objects

Posted: 22 Jan 2022, 18:30
by wazabear
It's likely same issue I mentioned, should be resolved in latest builds now. There are no settings I am aware of that you can change to fix a release build of 0.46/0.47 unfortunately.