Normal maps glitch

Support for running, installing or compiling OpenMW

Before you submit a bug report for the first time, please read: Bug reporting guidelines
Post Reply
rhymer
Posts: 2
Joined: 22 Apr 2021, 20:34

Normal maps glitch

Post by rhymer »

After installing Vtastek's lighting shaders, all the normal maps seem to overlay the diffuse maps, so the image is totally blue:

Image
User avatar
wazabear
Posts: 96
Joined: 13 May 2020, 19:31
Gitlab profile: https://gitlab.com/glassmancody.info

Re: Normal maps glitch

Post by wazabear »

OpenMW isn't very good with shader errors. The normal maps aren't overlaying, your shaders just are failing to compile. Your openmw.log will verify this. The most likely cause is you're using a version of OpenMW that is not compatible with Vtastek's shaders.
Post Reply