Single digit frame rates in the east side of Port Telvannis in Tamriel Rebuilt
Single digit frame rates in the east side of Port Telvannis in Tamriel Rebuilt
Has anyone else experienced this?
Re: Single digit frame rates in the east side of Port Telvannis in Tamriel Rebuilt
Just checked with the debug spawn thing in the launcher, and it looks like a physics thing is happening. I get a good 25-50 fps with my cpu unthrottled, but at least half of that is spent running physics, which is severely cpu bound. I find if I cut my cpu down to 2.1 Ghz (from 3.6) I get like 4 fps, as physics calculations start to overrun and drag everything to a crawl.
Try adding a background physics thread or two if you've got multiple cores sitting around. Otherwise, try setting the environment variable: on the command line and that should make it playable with your cpu. Just be aware that there might be side effects to cutting the physics framerate.
Try adding a background physics thread or two if you've got multiple cores sitting around. Otherwise, try setting the environment variable:
Code: Select all
$ OPENMW_PHYSICS_FRAMERATE=30 ./openmw
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Re: Single digit frame rates in the east side of Port Telvannis in Tamriel Rebuilt
Which version of OpenMW? We've come a long way since 0.46 for example...
Re: Single digit frame rates in the east side of Port Telvannis in Tamriel Rebuilt
Confirmed that the issue is present in recent nightlies; physics quickly enters a death spiral when the ever-problematic slave cages and their NPCs are visible. Wareya is looking into it.