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OpenGL or Direct3D9

Posted: 02 May 2012, 02:17
by Wolvman
So can someone explain to me what the pros and cons are for both of these options? Thanks.

Re: OpenGL or Direct3D9

Posted: 02 May 2012, 08:02
by Zini
From a (multi-platform) developer perspective, OpenGL rocks because it is available on all major platform. DirectX sucks, because it is limited to Windows.

From a end-user perspective, DirectX is preferable (if available), because the quality of OpenGL drivers varies a lot between hardware vendors. If you happened to have a graphics card from a vendor with poor OpenGL support, you will experience poor performance or even rendering problems.

Re: OpenGL or Direct3D9

Posted: 02 May 2012, 17:55
by Wolvman
Ah, I see. Thank you for the info. Guess I'm sticking with DirectX then.