OpenGL or Direct3D9
OpenGL or Direct3D9
So can someone explain to me what the pros and cons are for both of these options? Thanks.
Re: OpenGL or Direct3D9
From a (multi-platform) developer perspective, OpenGL rocks because it is available on all major platform. DirectX sucks, because it is limited to Windows.
From a end-user perspective, DirectX is preferable (if available), because the quality of OpenGL drivers varies a lot between hardware vendors. If you happened to have a graphics card from a vendor with poor OpenGL support, you will experience poor performance or even rendering problems.
From a end-user perspective, DirectX is preferable (if available), because the quality of OpenGL drivers varies a lot between hardware vendors. If you happened to have a graphics card from a vendor with poor OpenGL support, you will experience poor performance or even rendering problems.
Re: OpenGL or Direct3D9
Ah, I see. Thank you for the info. Guess I'm sticking with DirectX then.