OpenGL or Direct3D9

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Wolvman
Posts: 18
Joined: 30 Apr 2012, 15:57

OpenGL or Direct3D9

Post by Wolvman » 02 May 2012, 02:17

So can someone explain to me what the pros and cons are for both of these options? Thanks.

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Zini
Posts: 5526
Joined: 06 Aug 2011, 15:16

Re: OpenGL or Direct3D9

Post by Zini » 02 May 2012, 08:02

From a (multi-platform) developer perspective, OpenGL rocks because it is available on all major platform. DirectX sucks, because it is limited to Windows.

From a end-user perspective, DirectX is preferable (if available), because the quality of OpenGL drivers varies a lot between hardware vendors. If you happened to have a graphics card from a vendor with poor OpenGL support, you will experience poor performance or even rendering problems.

Wolvman
Posts: 18
Joined: 30 Apr 2012, 15:57

Re: OpenGL or Direct3D9

Post by Wolvman » 02 May 2012, 17:55

Ah, I see. Thank you for the info. Guess I'm sticking with DirectX then.

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