take all action/MCP?

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chadercheese
Posts: 2
Joined: 18 Feb 2020, 23:39

take all action/MCP?

Post by chadercheese » 18 Feb 2020, 23:53

so 2 questions..1.is there a take all function from a container to inventory?...if not can i use MCP even thou it's not recommended? to fix this temp..

mikeprichard
Posts: 44
Joined: 16 Dec 2018, 19:42

Re: take all action/MCP?

Post by mikeprichard » 19 Feb 2020, 03:03

MCP is incompatible with OpenMW, so unfortunately, you can't use them together. The OpenMW article at https://wiki.openmw.org/index.php?title=MCP, which appears to be regularly updated, shows the current status of the integration of features/fixes from MCP into OpenMW. You'll note that the "Allows you to take all items from a container by pressing the Ready Weapon key." feature in the list isn't yet implemented. I'm not a dev, so I can't say whether this is actively being worked on by anyone, but if not, it'll get done when it gets done(tm).

chadercheese
Posts: 2
Joined: 18 Feb 2020, 23:39

Re: take all action/MCP?

Post by chadercheese » 19 Feb 2020, 20:23

thank you for all the info! i'll keep searching for a workaround/somewhat answer, where there's a will there's a way!

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lysol
Posts: 1388
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: take all action/MCP?

Post by lysol » 19 Feb 2020, 20:52

It isn't being worked on, sorry. I guess it is debatalbe if this should really be implemented at all as an engine feature, or if this should rather be implemented in a future Lua mod instead. I would probably vote for the latter.
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mikeprichard
Posts: 44
Joined: 16 Dec 2018, 19:42

Re: take all action/MCP?

Post by mikeprichard » 20 Feb 2020, 15:03

I myself would love to see this feature in core OpenMW (it was a staple for me back in the old Morrowind/MCP days), but I suppose this will need to be considered in more detail in the future.

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