https://www.youtube.com/watch?v=7SjgmfMiy_k
This is with only Actor and Player shadows enabled:
https://www.youtube.com/watch?v=Ko06pKADdmI
All data files come from a vanilla GOG installation.
Has anyone experienced anything like this before?
Update: This only seems to happen when compiling against openscenegraph from https://github.com/OpenMW/osg, when I use headers and binaries from the Arch repos everything works correctly.
My specs and config:
Arch Linux with kernel 5.4.15
NVIDIA GTX 1660
AMD Ryzen 5 2600
16 GB of RAM
GCC version used: 9.2.0
settings.cfg:
Code: Select all
[Shadows]
actor shadows = true
enable shadows = true
object shadows = false
player shadows = true
shadow map resolution = 4096
terrain shadows = false
[Video]
antialiasing = 4
fullscreen = true
resolution x = 1920
resolution y = 1080
vsync = true
[General]
anisotropy = 16
[Input]
always run = true
[Water]
reflection detail = 4
refraction = true
rtt size = 2048
shader = true