and I've had a major draw distance bug for the (cell) of the Dome of Serlyn in the clockwork city that has carried onto the omw nightly and omw play store build for android (the bug is on all 3, nightly GitHub, omw play store, and openmw android GitHub).
This bug breaks the main questline for the Mournhold dlc .
On the Mournhold dlc at a certain point you are required to go to the
- Spoiler: Show
- Spoiler: Show
I'm sure the issue is the interior cell draw distance values for the Dome of serlyn is set to a blinding low such as -1.0 instead of the normal 1.0.
Now, this was a common issue with ati graphics cards in the early 2000's and a relatively easy fix being all you had to do was open morrowind.esm find the dome of Serlyn find draw distance and change it back, HOWEVER you clearly know on Android you can't open Morrowind.esm and I'm not inclined enough to figure out a work around to change the values so I'm screwed.
There is plenty to do in this game for the mean time but I just wanted to inform you. I don't know if anyone has completed the Mournhold dlc yet on android and it may be processor or GPU specific.
My device is an LG V20 Sprint version with a snap dragon 820 and a adreno 530 GPU if it helps.